Big titles like Call of Duty and Little Big Planet either have no cheat codes or repetitive, dull ones that we've seen time and time again. It seems cheat codes have been written right out of games, but they used to be such an integral part of gaming. We need them back.
In no way do I advocate cheating in multi-player games. I'm not talking about hackers either. You guys do your thing; I just want mine back. Well, as long as your thing doesn't bother anyone else(that's another post).
|The famous Konami Code|
A few weeks back, I was frustrated. Just those normal average stresses that come with being a student. I slipped Infamous into my PS3, started a new file, so as not to disturb my morally good file, and prepared for world domination. What I got instead was more frustration, frustration with the fact that my powers at the beginning of the game were so weak, that beating up people on the street just wasn't fun. So I quit and thought about writing this post.
What happened to sandboxes? To unlimited power? Stress release is a good reason for playing a game, no?
And you know what justifies buying a sandbox?
|Hemingwayesque, isn't it?|
Will Wright, creator of SimCity and Spore, has this to say about creativity:
"It’s really been about trying to construct games around the user, making them the center of the universe. How can you give players more creative leverage and let them show off that creativity to other people?"It's not difficult to see the potential in cheat codes for self-expression or creativity. Entire games are devoted to it. Professors encourage it. Filmmakers live in it--Why shouldn't video games?
As games advance, cheat codes devolve. We have more complicated plots, controls, and graphics but our cheat codes are limited to changing the colors of our shirts from white to grey. But let's not forget that games are also easier today than they were when they first came out. Some games like Contra required codes just to beat them. So games today are definitely not as challenging as they were before, what with save files and unlimited lives, short chapters and incredibly quick ammo spawn times, but you can always add to the fun, to the replay value, and the creativity of a game.
Ooh, what?! Ya'll been told.
*Player Proof: Games that sit on your shelf only to make you feel more cultured or experienced.